first of all, how do i turn off the sound the sound would be much better if you just pirated some low-fi hip hop jams but you went to the same loop over and over again that cant be turned off. Second of all, a more difficult enemy is not one with more health, it is one with either better tactics or stronger attacks, the inclusion of additional health is unnecessary if the enemy is already just an improvement, it just makes everything a damage sponge. The fact the enemies are just annoying wouldn't be bad if the controls weren't as bad as they are, I understand that this same game was uploaded with the controls changed, why not get rid of this old version, why not just update this game? Movement speed is a tactic to a game style, but this game has no style to it, its literal MS paint shapes, and the upgrades are no different, the upgrades are REQUIRED, especially the movement based ones, see if you can't outrun the enemies that move illogically, you die, no matter what. To hide required upgrades behind a pay wall it just makes the game artificially longer, not better. An RPG like Pokemon negates this fact that A: its AN RPG THAT HAS EXP NECESSITIES to get over strength, and B: you earn ENOUGH EXP to progress normally if you keep your own pokemon and not switch around too much. This game i can only assume from the date, is one of your first, and i hoped you'd go up from here, yet your games always seem to have the same problem lack of progression, unbalance of difficulty, and lack of purpose, the only challenge this game gives is the players willingness to play through the whole thing.