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Author Comments

DeX is aware of your presence, and decides to compute with you...

Learn about this mysterious day, in this prequel to an upcoming game...

{Version 1.5 Update}
- All text is hi-resolution now,
- Eliminated many frames,
- A few more side story points for the possible sequel.

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Not my kind of cheese. Hard to see text, pretty bluh, and the whole "compute" word was driving me crazy.

It would make more sense that the narration of it wasn't based on the robot itself.
As in, "I understand there is a reason for, COMPUTE." But that doesn't make it an excuse to use in the story telling. You could have been a lot more creative with that. Instead you make a story line with annoyance. Still, half a star for effort. Not my kind of cheese though...

ATICE responds:

Fixed the text problem.
As for the rest, everyone will find out why DeX keeps using the word "compute" in the game sequel.

Didn't care so much for the flash, The pacing was pretty awful. The text looked pretty though. I understand that your trying to build to something with this flash, but it was so long and dull that I couldn't even finish it.

A lot of the robot-speak was extremely stilted. And the use of "compute" made my teeth grind.

Telling a story using verbiage instead of spoken dialect is one thing, but when the majority of your submission relies on text without offering something visceral to look at (even if it were just static stills) it reeks of sloth...

If you just wanted to use text you should have written this out as a short story, and done away with the pretentious "movie" aspect.

The god awful tweening infuriates me, and the lack of anything visually significant bores the fuck out of me...

There is some merit in the narrative though, too bad it's hampered by such a poor attempt at animation...

- Celx

ATICE responds:

I set this flash to "Informative" for a reason.
Why DeX prefers to say "compute" IS a major part of the story, and will be explained completely in the sequel.

Really, too slow. But i like the idea.

ATICE responds:

Thank you. :)
I have fixed the pace with the new update.
The game sequel will have a smoother pace, as well.