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Double Dragon DragonsTale

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A mod version was found and three gamers try it out, but with consequences...

This was a long project. Most of it is rotoscope and that takes a long time to make. One of the motion capture actors took a real upper cut to the nose. After cleaning the blood up, he went back at it. If I do anymore rotoscope They will be much faster and cleaner out of what Ive learned from this cartoon.
Thanks Tom for putting up with my trivial questions on getting this posted here.

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Yo billy I think they hit your girlfriend...classic line.

it's been 8 years since it was made, and damn this animation is still kickin' ass.
I love this and I forever will.

kalabor106 responds:

That is great to hear. Glad you enjoy it.

I always come back to watch this beautiful peice of art. This will always be a classic for me, I love this so much.

the animation is very high quality, a sort of ed-ed-eddy style yet the motions were constant and seamless with a fair enough plot and comedy. if you could improve the backgrounds and make the environments high quality I could see this as being a much-used animation program. I also noticed you used original Half-Life sounds, nice, that game was one of the best ever.

kalabor106 responds:

I'll agree the Backgrounds are lacking quality. Wasnt good at setting up decent depth perception when I made this.

This is NG gold. Only reason I took .5 off was the actual dragon part, thought it detracted from the rest too much.

People might think the graphics are a negative, but they're dumb. It only adds to the movie. Great style!

kalabor106 responds:

I hear that a lot of people were not a fan of the dragon part. I
can see how it stumps the all out forward momentum of the action.