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Mario Ball Z *fix*

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I added sound to it.

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I : is there more ???

Choppy Sprite Battle

~Good~
The 8-bit graphics were nicely used I suppose with the standard Mario background the sound effects like getting the power up were nicely in sync at the same time it happened and it seemed to have effort put into it.

~Improve~
I would have suggested at least 16-bit graphics use judging that the 8-bit Hammer Bros graphics sheet is probably the least appealing for an actual sprite battle even Super Mario Bros 3 graphics would have been much for suitable. Their isn't much of a plot although it attempts to show one with the beginning dialogue. You probably should have used a background for Super Mario World to make up for the fact that it was extremely slow and didn't seem like the action paced sprite battle that it probably should have been.

~Overall~
While it does try to demonstrate a Mario world sprite battle using 8-bits which is a great idea it just is to choppy and slow to enjoy it all the way through.

-TY Reviews

Pretty good!

Not a bad flash submission at all. This is an nice mixture of Mario and DBZ. The only drawback is that it could have been a bit longer. Other than that, it was pretty good!

wow

this suck horribly but ill give you one star for the thought and how its related to dbz

Dude

this is nice

Credits & Info

Views
293,033
Faves:
23
Votes
198
Score
2.52 / 5.00

Uploaded
Sep 16, 2000
5:38 AM EDT
Genre
Action
Tags