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Madness Ambulation

rated 4.28 / 5 stars
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Action - Shooter - Vertical Flight

Credits & Info

Sep 23, 2011 | 12:02 AM EDT

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Daily Driver 5 Points Clobber a civilian, and feel good about doing it.
Truckstopper 10 Points Send an Armored Truck off the deep end.
Atheist 25 Points Survive the wrath of Jesus without hitting a single Zombie...
Undertaker 25 Points ...or hell, hit every single one.
Sharpshooter 50 Points Score an Unstoppable kill combo with the pistol.
Improbability Drive 100 Points Survive past Wave 10, into the Impossible Zone.

Author Comments

Help Sandford and Deimos ride out to save Hank in this following-cam third person chase shooter! Survive all 10 waves if you've got the stomach for it, but be warned...this game will never end. All you can do is survive the Madness for as long as you can grip that wheel for dear life.

Mouse for everything.

* Yellow Superagents have reduced health.
* Decreased hit box on road obstacles and barrels.
* Medals are up and running. I'll make a special medal for the first five people to collect all of them and notify me, like a sort of reward badge that only you can unlock and NO ONE ELSE. That's just the kinda guy I am.

*We wanted to get it in at exactly 12:00 midnight, but managed 12:02 instead. We hated keeping you guys waiting for all that time JEEZ WE'RE SORRY ALREADY. Happy Madness Day guys!*



Rated 4 / 5 stars

good game but..

dont get me wrong its a very good get its kinda like those games to pass the time i guess but into like wave 4 i started lagging alot Man great game and all but you need to fix the lag and add a couple more enemies is what im saying


Rated 4.5 / 5 stars

Quite a unique game

It's great to see the angle of a game done like this. You don't see many Madness Combat games like this or any other games here for that matter. I am glad to review my first Madness cartoon of the day! Well, it's a game, but you get the idea. The most annoying thing is that you can keep on firing and firing but never hit anything. You really have to follow the red stripe because a lot of the times I'm fooled into thinking the enemies have to be near the gun.

I was kind of hoping the car would explode when I died. It's still interesting to know that there are great vehicular combat games like this. It was still unique, because it wasn't you fighting over cars (except for the truck). I love to just see the agents flying around and being splattered everywhere. With the shaking off action, this seems like it would make a good game for the Wii.

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Rated 2.5 / 5 stars

Just a time-killer... for now

I find this a very interesting idea, however in its current state it just seems like one of those pointless games you use to pass the time. Don't get me wrong: I understand it's suppose to be a no-brainer, but even then there are still many areas that could be improved. Though a better plot wouldn't be a bad idea either...

First and foremost, the controls. It's extremely vexing that the guy with the gun always has to shoot forward, especially considering he's not the driver. Perhaps it would be better if the gunman was controlled with the mouse cursor while the car movement was set via keyboard?

Second: there seems to be a problem with the collision physics. Namely what bothers me here is that no matter how hard I ram a motorcycle I always deal the same amount of damage. This is even more annoying when you consider that the yellow bikers don't feel the hit at all. I mean come now, I'm driving a four-wheeled ton of metal!

The last problem is with the visual repetitiveness. So the cliff goes on forever - fair enough, but why does it have to be so dull? Do include some broken signs, ramps, fences, overpasses, crossroads, bridges, etc. in the next update. Also, like someone already mentioned, more different enemies and mini-bosses wouldn't hurt either... actually, they will hurt us... you know what I mean.

One last thing I'd like to point out is the interface. While it's not that bad, it's not good either. Probably the biggest issue is that there's no way to pause/end the game without dying first. Other then that, I found the current look quite boring. Barely ever did I have time or, for that matter, remember to look up to check the cars health or my remaining ammo. It could really use a user-friendly overhaul.

Hope I made at least one useful suggestion. I wish you much luck in further development! ;^)

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Rated 4 / 5 stars

None match Madness Interactive

But this was still interesting enough to kill time.



Rated 3 / 5 stars

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