The Pocalypse Defense

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UPDATE! Help us make The Pocalypse Defense 2! http://www.indiegogo.com/

We greatly appreciate the support and for spreading the word! :D

The Pocalypse Defense is a defense game based on The Pocalypse webcomic (http://www.thepocalypse.
com). You control Joe, a seemingly normal young man... but with super powers! With your friends Bernie, Jess, and robot Harry, your job is to protect the survivors' colony of New Hammerston from hungry zombies, violent mutants, man-eating plant monsters, homicidal machines, and survivor-snatching vampires!

This is the first game from Green Pixel (http://www.greenpixel.ca ) and we're very happy that it's finally being released to the public! Thank you for playing and for your feedback!

UPDATE: Thank you for your feedback! :D We've raised the amount of credits you get after every wave to make the game a bit easier! Also, don't forget that when the blue bar above Joe's head is full, SPACEBAR performs his powerful tornado attack, so use it to your advantage (he'll get dizzy after, though, so use it wisely)! Thanks again and we look forward to more feedback :D (Also, raised the clip upgrade numbers!)
UPDATE: Fixed the issue that froze the game at loading! Sorry!
UPDATE: We have a recurring issue with our ad-approval process that is freezing up the game at load time. We apologize and the game is now working again! We are working to permanently solve this problem!
- Added a Retry button that resets score and restores the gate's health, so you can retry the last wave.
- Made shotgun more useful.
- Added End Game & Submit Score button at the end of a wave.
- Joe is now able to reload and walk at the same time.
- No more interruption of reloading on mouse click.
- Added keyboard shortcuts for Harry's abilities.(Z, X, C, and V)
- More ammo for laser and faster reload.
- Nerfed the rocket launcher.
- Made Quick Fix cheaper.
- Fixed a few bugs.



I enjoyed this game so much I actually had a look at the web comic thing. It's actually pretty good and worth at least checking out. Didn't find anything wrong with the game, EXECEPT that if I bought an upgrade 2 for 500, I wouldn't have to buy the first one for 250. This meant I saved up 10000 and just skipped out the first 5 levels of upgrades. Don't know if this was done on purpose because I often had to make a choice of spending my money or risk being beaten but getting a better upgrade. Last problem (really) was something other people have already noted which is that if you upgrade a lot you tend to become unbeatable. Also would have been kind of nice for a boss or something. But all in all I loved this game and was definitely worth playing. Hope you keep making these kind of games for this story line.

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not bad

i like the idea and style of your game.

but, if you add some highscore you realy should protect the 4bytes highscore var. easy way is to make some copies of them and let them check the values for changes with int 3 process. if one got changed then rewrite the value from others. to hide them in memory you may use double and xor mask. somthing like that. this keeps low skilled away from chances and highscore looks more clean because u need to know a bit of dis/assembler to see what you are doing.

keep going nice updates

its pretty good

add more powerful enemys and make a more powerful and epic looking joe form and make osme bosses inbetween the levels and a storyline will put this game in the right place when u do all that u will be running iwth ppl k creator

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this game is awesome just well i think the best weap in the game is a suitably powered up laser if you get it to reload faster and it really does reload quite fast f you upgrade its reload speed and get a bigger clip all ya gotta do is shoot point off the side where the enemies come from and they'll never reach you is such a fun thing to do but its kinda broken too anyways all in all the games great kinda hard if you dont do it right tho.

Good, perhaps too good.

The fact that a fully upgraded Bernie and Jess render Joe superfluous and the base invincible mean that if you play the game well enough you never get to submit your high score, so perhaps too much of a good thing is still too much.

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Credits & Info

4.11 / 5.00

May 13, 2011
2:11 AM EDT
Strategy - Tower Defense