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Robotic Emergence 2

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For nearly a century robots have ruled the world, but it turns out the humans are back to take back what is theres, Earth!

Build a city of factories that create robots as you wage war against enemy cities and take over their land. Replenish the Earth by building trees and returning life.

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I was wondering why I never got past the first level, and now I know - like the first game's first level, it's a brutal slog to get through, but this time you don't have an easier second level that you can play to get your strength up first. The second level was, on the other hand, incredibly easy as I crushed the CPU with only three factories built.

The first game had flavor text at the beginning of every level, telling you who you're fighting and why the area is valuable. The lack of that here hurts the storytelling somewhat. The fact that the first cyborg soldiers are unlocked after the second level is completed makes me think that gameplay and story integration isn't near the top of the game's priority list.

Other commenters have complained about bugs - while the are some bugs that are holdovers from the first game, like the game chugging when there's lots of bullets on-screen, I ran into one where the sound of rain would not go away, even when all the in-game sound was turned off. Restarting the game fixed this, but it wiped all my progress, so this is probably as far into the game as I'll get. This might just be a Newgrounds Player thing though.

The core gameplay is still fun, but this game has a lot of things holding it back compared to its predecessor.

How to win: 1. Build large cyborg dome
2. Upgrade it
3. Win

Unlike the first game, this has many problems.
The bullets are stuck. Stop producing my factories and also when I complete the first level and go to the second, the game gets stuck and only the main menu appears, but the strange thing is that in the background the level continues to work because they are heard as robots. the opposites hit my wall

This Game is great, I like the theme and setting, but here is how I think it should have been.
http://www.newgrounds.com/bbs/topic/1 304384

Needs a lot of work

I like the idea. The sounds and music is good and the art is fine. But the lasers or bullets would freeze on the screen, and the factories on my side would stop producing robots for a few seconds while the opposing side s factories kept going. this resulted in efectivly one sided EMPs where i had for a brief period NO robots at all. This made the game oneside and impossible to play.

Credits & Info

3.32 / 5.00

Apr 25, 2011
9:36 AM EDT