Sonic Boom Cannon 3D!

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Well its that time of year again~ After several months of hard labour and sleepless nights, I am happy to present : Sonic Boom Cannon 3D!

This one is quite a bit smaller than SBC2 and it takes a slight "redirection".
15 characters~
15 store items~
+ A secret ending~
+ secret ending reward!

Objective :

Shoot into the horizon for distance and rings.
The more rewards are rewarded for more distance and amplified by how many characters you have unlocked.
Use the rings to unlock more characters and store items to help you along the way.
Unlock everything for the secret ending!

Controls :

Up / Down - Adjust the angle
Space - Fire!
1-6 - Use a booster after they're unlocked

Hold A - Abort the current run (no rings will be earned from distance)
S - Turns ON/OFF Sound effects
D - Turns ON/OFF Songs
M - Skips the current song
(to permanently skip the song, just the music section in the options screen)

Secret Ending Controls :

Z - Attack
Arrows - Move
Z + Arrows - Dash attack
Space - Jump

This will be the last Sonic Boom Cannon
This will be the last Sonic Boom Cannon
This will be the last Sonic Boom Cannon

(Unless SEGA contacts me to lead an official SBC development project)

I have quite a few other projects on the go right now. My Zelda game has a completely working engine, It just needs a-lot of graphical work. Then there's 3 half finished music videos. And recently added to the list is a completely original archery and spells based collaboration game that should be finished soon enough.

I had to buy a website host and domain name. yes, jtcoflash.com now exists! If you may be so kind, please donate to support the new site. Link in the flash credits. Even 1$ helps

Thankyou to all my fans who've helped and awaited for this game. I hope it was worth the wait.
See you on the field ~ Xan32

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Its a really cool game! all you do is shoot yourself from a cannon but hey the story is what the player wants it to be, and thats amazing!

horrible, all the rings that you get are from distance and yet you dont get that much, you take half a year to complete the game, low quantity of rings troughout the game unless you get the electric shield and more obstacles than boosts.

Not as many characters or features as the last one, but the graphics are pretty nice. It's also nice to have more voice clips than just two per character.

I never really understood these sonic cannon games, most toss genre titles give you a feel of distance or speed, these do neither, every character feels like they ate lead for breakfast. Everyone pitters out after 30 ft unless you're deigned lucky enough to hit something beneficial. The hazards seem to outnumber the boosts, it takes far too long to start making rings and is typically quite boring and unfulfilling. The only thing fast about a sonic toss game seems to be how fast you have to fire again.

Credits & Info

4.24 / 5.00

Mar 26, 2011
7:39 PM EDT
Skill - Toss