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Super Smash X

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Duke it out as Nintendo Characters!

New Version 2.0!

I added Chars. Levels, and a new menu!

I also added a thing called joy2key (Gonna become popular, i just have a feeling) It lets you use your gamepad, joystick or whatever u wish, as a keyboard or mouse.

Joy2Key will allow you to play my games with a gamepad ;-)


I STILL NEED HELP MAKING CHARACTERS AND LEVELS, so Be the first to get your name in the credits by emailing me(Ill get you all setup for making characters or levels)

Expect to see powerups,
more levels,
more characters,
and more bonus levels


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if you spam q with sumo bro and keep getting up as link until you are about to die tab will crash

an little improvement of the past one, but it inst enough good, at least decent to this be one of the games much before.

Good, just waiting for the updates.

Even if this was a nostalgia trip, I still hate it.

Oh yeah, update. I found out you can crash the tab by playing as Link and Gomba (Sumo Bro), press the E key and the . key when close to Gomba.
This HAS to be timed correctly btw.

Now this is a lot of fun here, and is the first attempt at a smash clone on the portal. It looks pretty good, and has a lot of variety with 8 characters and 11 stages. The music was a nice addition to the fight as well. However, being a 2002 flash game, this obviously had a lot of errors that made it less than perfect. Still, you did a great job considering the time.

List of errors and suggestions:

- Player 1 got three attacks / abilities, while player 2 got only two, this leads to an unfair advantage, you should give them the same amount of attacks.

- You often clipped through walls, and hitboxes weren't always accurate on attacks.

- Sorceress' magic didn't work on some stages.

- Jumping and launching distance should be increased if you want to give it more of a smash bro's feel.

- For some reason, when you won as the third player two, it says "gomba wins" even though I'm pretty sure that's Larry.