research is the key!
a machine gun with 12 shots and you reload every single shot? Rockyusa is right do some research if you do something with guns!
This is my first real flash animation, and it's much more of an experimental piece really, for the sole purpose of helping me get used to animating guns and reloads for future projects (hopefully games.)
Any comments/tips would be greatly appreciated, thanks.
research is the key!
a machine gun with 12 shots and you reload every single shot? Rockyusa is right do some research if you do something with guns!
Doesnt make sense...
Its just guns firing ._.
Also the only things that are actually good are the drawings but its okay for a test and your first animation.
Very Creative!
Finally, somebody who make a simple gun show flash!, of course ecept of Madness, the greates gun killing, carnage ever, but this is good!, keep with that!
Cool and all...
But it would be cooler if it was interactive. You'd could have a fire and reload button that plays the animations when you click them, and you could spend as much time as you want on each individual gun. The way it is now just seems a little rushed to me.
thats a fair point.
I have actually made a very simple interactive laser shooting flash.
(press spacebar, laser shoots)
and probably should have implemented the same code knowledge into this,
but it was really just to tone the animation.
Do you know how a gun actually works?
Seriously. You don't have ANY FUCKING CLUE how a gun works, do you? You don't cock back a fucking pistol every time you shoot it. The recoil was extremely unrealistic and choppy, and the shotgun? You load most, if not all, shotguns from the bottom. Those shells on top were for extras.
Please, get your stuff right next time. This isn't the stuff you want to submit to the portal.