i click on this game and first thing i see is you can detach and attach ball
* Arrow keys to move.
* Space Bar to detach/attach balls.
* M to mute.
* Q to change quality.
Control one of the last entities in the universe in its tragic quest.
It's a simple puzzle/logic game that requires some reflexes.
Weirdest 3000 lines of code i've ever written.
i click on this game and first thing i see is you can detach and attach ball
is there a reason you made movement feel so absolutely terrible by forcing us back elastically from every direction we try to move in?
it just MURDERED the fun of this game.
Yeah, that's true, movement is quite difficult, it requires a lot of getting used to. Thanks for trying it out!
nice concept, interresting mechanics, but the controls are AWFUL (no offence)
making the game really difficult at the end
but not unbeatable
time? 20:43, mostly spent playing tictactoe :/
Hey thank you for playing!
That's a long time, I'm sorry for the controls, it was a failed experiment :(
I'm really happy you beat it!
But I guess I went overboard with difficulty...
Decent idea, but the difficulty spikes too high too quickly, and the controls are absolutely terrible.
An optimistic take on the Dark Era
It's strange, I haven't signed on in months, and when I do, you happen to release another game. What perfect timing we have.
Anyway, your style remains consistent:
Fun and engaging
Unique gameplay
Black and white
Short
The gameplay was good, but could've been better by inverting one factor: The speed. If getting bigger also made you faster, then there would be times when it would pay to have collected a lot of orbs. As it is now, there was no need to collect orbs. One is the most we'd ever need at any given time, and having fewer makes us faster, so less is always better. This goes against the general story and message.
Color: appropriate. I don't have anything to say about it that you haven't heard from me before.
Length: not enough this time. Much like in Pleiades 1, this is a good platform to build upon, but as it is, it's too short. You'll need more puzzles, and should make it so the other guys you absorb add to either your speed, compactness, or gravity. Speed is obvious. Compactness would allow you to store more orbs, and would get you closer to being able to hold enough matter to big bang. Gravity would make it so you'd loose less orbs when struck.
Just my suggestions. Meh.
If you decide to make another one, you should take this one down first, so the end of the story will be surprising, and leave a bigger impression on people.
The dark era... thinking of it has made me shudder many times before. Good thing it's about 100 trillion years away.
Hey again!
Hah it sure is weird.
Thanks for the suggestion , I've written down ideas how to transform this but I didn't think about compactness. Good idea.
I have to admit it, I enjoy reading your reviews.