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Legend of JOHNNY

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Wow that took a while.

This is a game I started makin in September 2008. It didn't take all that time to make, it's actually bin finished on my hard drive for months, but it was a absolute fucking HELL to finish.

I was aiming for somethin between Devil May Cry and Bionic Commando ReArmed. I wanted to make a game that people would see as a "game" and not a "flash game" or "web game". Also I wanted to put all the people making tower defenses, catapult clones n top-down shooters to shame, and show everyone that it's 2010 and we don't have to make over-pixelated chiptune games any more with crappy rotating limbs n slideshow cutscenes.

But I don't wanna sound like a jerk, I just wanted to make the best thing I possibly could.

I'd love for cutscenes to be available everywhere, but they literally won't fit in the .fla. I can't import anything n I can barely export it it's so damn big, so I hope noone's too annoyed about that.

Oh well. Have fun with it.

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It's a cool game, but I think it'd be a bit more fun if it didn't softlock every time I died.

good childhood

It was a master piece when i was a kid, it still is a master piece but the las level has some bugs

I-smel responds:

Thanks, I understand, thanks for the input.

The upgrade system is broken

This was my favorite game as a kid aghhhhhh!

I-smel responds:

Wow thank you!