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Ninja Katana

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Alchemist 10 Points

You are a master of Jutsu Techniques

Awesomeness 10 Points

You are fully capable of Awesome Combos

Cold-Blooded Killer 10 Points

You have mastered the Art of Multi-hit Combos

Combo Greatness 10 Points

Your Slicing skills are up to par with the greatest

Environmentalist 10 Points

You use your surroundings wisely

Machinist 10 Points

You used the stage traps to your advantage

Outstanding Moves 10 Points

You can kill things with style. Bravo.

Weapons Aficionado 10 Points

You collect anything with a sharp, murderous edge

Completionist 25 Points

You get sh*t done.

Author Comments

[Note: Use FireFox Browser for the best experience]

I've been working on this game for a good while now. It started as an RPG concept that was influenced by the latest Final Fantasy, but I later decided to add more fighting mechanics to the game (I was thinking of DMC when I added the "Air Combos").

As you'll see in the game, there are plenty of upgrades for your character, Marseilles, to get his hands on. This will give you plenty of variety when taking out your enemies... The combos are free-flowing, meaning you, the user, can create your own, which will score you more points, which you can buy better stuff with. There are level-restart codes, so don't worry if you have to come back to play the last level you were on.

Well, enjoy the game and I'm looking forward to any comments or suggestions! Thanks for playing!

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The combat system is really janky.

Credits & Info

3.45 / 5.00

Sep 29, 2010
4:58 PM EDT