It's a pretty decent game, but I would've liked it more if all my work wasn't for naught. The achievement section of the journal does add some replay value, but beyond playing twice for achievements I don't think the game has any other replay factors. I did enjoy it while it lasted, but once you figure out the glasses mechanic it's a pretty short game.
Good graphics, good game. But the ending was kind of unsatisfying. Also, when Rupert gets stuck in a place, just click somewhere on the floor where he can make a straight path out. For example, if he's stuck in between the two statues on the second floor, try clicking on the floor directly in front of his feet, so that he goes straight down and out from between the statues.
Very nice, however...
It's glitchy, but...
...I still love it. A much longer game of the same type would be absolutely awesome. I love the graphics, the music, basically everything but length and glitches. Oh, and it sort of reminds me of Problem Sleuth. You know:
What key? I'm pretty sure all you ever had was a bazooka.
Bazooka? All you have in your hand is a shiny bronze key.
The itemswitches reminded me of that :3