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Stitchland Conflict

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Exterminator 5 Points

Reached 30 kills per level

Eradicator 10 Points

Reached 60 kills per level

Demolished 25 Points

Use Air Strike for the 1st time

Disintegrate 25 Points

Use Proton Gun for the 1st time

Dismantled 25 Points

Use Shockwave for the 1st time

Pulverized 25 Points

Use Air Cav for the 1st time

Terminator 25 Points

Reached 90 kills per level

Freezeland 50 Points

Beat Boss 1

Kill Off 50 Points

Reached 120 kills per level

Mountyland 50 Points

Beat Boss 3

Scorchedland 50 Points

Beat Boss 2

Greenyland 100 Points

Beat Boss 4

Author Comments

An action/shooter game made out of Stitch art graphics. Yes. It's not pixel art but stitch art.

Repel the invaders back to their turf by using a state of the art war machine. Bring peace to your homeland and end the conflict once and for all.

-12 Levels
-12 Enemies
-8 Devastating weapons
-4 Bosses
-21 achievement to unlock
-Yummy stitch art graphics

Hello guys! Hope you enjoy the game!

******************UPDATE viral v1.2*********************
-Increase difficulty
******************UPCOMIN G UPDATE viral v1.3*********************
-Fix flash performance
-Increase difficulty

******************Revert back to viral v1.3*********************
-Still fixing the medals.. Sorry guys. :(

******************Viral v4*********************
-Medals fixed!

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A nice action shooter here the waves can get pretty intense and feel there should be some benifit to fighting them off maybe more of a bonus added, but as an action shooter it was notbad at all I had fun with this particular game


Too easy but still fun.

love the stitching gfx. glitchy and easy though. when you die you spawn above the terrain and have to restart and basically all you need is the tusta to beat the whole game if you just click spam with it because the overheat is so low/high w/e.

I'm liking it :)

The difficulty is still too easy for my liking, but at least it didn't become frustrating.
Good job by the way. :)

something at the seams

i'd like to commend you for being able to make a cool game with some cultural identity in it, using terms such as "tahi" and "punit" and a lot of other words that differentiates it from a lot of games...

however, your games do seem a bit too difficult, or maybe it's just because i'm using my laptop's touch pad...i not quite sure...it just feels like the waves of enemies in a single level were too much...maybe you can make it like space invaders where there's a deteriorating sheild...just a suggestion :)

Credits & Info

3.78 / 5.00

Sep 17, 2010
10:08 AM EDT