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Collateral

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Hi,

I made this game as the 18th run of the rather excellent 48 hour game creation competion Ludum Dare.

This means that all the art/code/sound was all made by me, within a strict 48 hour timeframe. I'm really happy with the level of polish I managed to achieve in the time, and I really hope you enjoy it.

edit: If you're having problems getting back up, this video should show you what you're missing.: http://www.youtube.com/wa tch?v=meKITP12Dsc

Apologies for not making it more obvious.

Cheers,
Jonathan Whiting

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Good game

Wow good game you have here nice style and kind of fun took me a bit to get use too but was still a fun game very stylish and congrats on the front page award that's a nice one but anyways better understanding of the game controlls would be nice but overall a nice game

~~THINGS TO IMPROVE ON~~
Controls were a bit tough

~X~

This was a very strange game, but I still liked it. The mechanics took awhile to get used to. I didn't understand what my weapon did. I then realized two blasts negated each other. I loved how they kept on going. I wouldn't quite recommend this.

The music was still nice. It was a strange atmosphere. It probably could have been more detailed. Then again, that was more of the point. This was certainly a unique little game.

..............the heck do you do after you get the cheesy bread @ the very bottom?O.o

Genious

Hey, guys who are saying "SPEND MORE TIME" READ THE DESCRIPTION! IT SAYS IT HAD TO BE IN 48 HOURS YOU MORONS! IT WASN'T HIS CHOICE!

Anyway, i liked what you did, except for the fact that it was too difficult for me to shoot myself out, so I quit. Good game otherwise

Credits & Info

Views
70,961
Faves:
41
Votes
86
Score
3.72 / 5.00

Uploaded
Aug 23, 2010
7:54 AM EDT
Genre
Action - Shooter - Run 'n Gun
Tags