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Custom Stick RPG

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Critical Finish 5 Points

Finish a fight with less than 15% health.

Wait I Wasn't Ready 5 Points

Lose a fight to an enemy 1 or more levels lower than you.

Barbarian 10 Points

Win a fight only using melee attacks.

Bravery 10 Points

Win a Fight without Healing Once

Cautios Healer 10 Points

Finish a Fight with above 85% Health

Mega Caster 10 Points

Win a fight only using spells.

Heavy Hitter 25 Points

Deal over 20% Damage to the enemy in 1 hit

Novice Player 25 Points

Reach level 10

Quick Kill 50 Points

Beat an enemy 2 or more levels higher than you in less than 5 minutes

Author Comments

-Version 1.77-

Upcoming update: Save/Load system

This is custom stick RPG. This project started when I made a beta gadget called "Custom Stick Creator." I got comments and Private Messages saying I should create this as an RPG type of game and so thus Custom Stick RPG was created.

The project took almost a year due to schooling and life and other things. (Including procrastination) and I am glad to anounce version 1. Thats right, the game will improve as I release updates.

Create your stick figure then use it to fight enemies with weapons and spells bought in the store.

There are achievements but only one (For right now) unlocks an extra feature (the ability to know the number of the enemies remaining health) but in the next update will feature more achievements and unlockables.

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medals arent even working

I was level 2 out of the game and I go to the game and I returned to level 1 this game does not save the game.

This is a boring game

- Repetitive gameplay/music
- Too grindy in nature
- Slow combat (couple that with both above and you get a bad game experience)

1 star for medals and for (questionably) hard work put up on the game.


Learn to spell and use grammar properly before putting a rant in your game's description as a starter, then learn to use ignorant in the correct term. It means not knowing, lacking knowledge(Which you have that to be quite honest).

Alongside, please be more respectable to fans and players. And for people who rage against it, just answer their replies a bit calmly like a professional and a game developer should be doing. You won't get any support nor fans by blasting them because they complained about something, regardless what your personal feelings are via to the feedback.

On a side note: 0 stars for the horrid attitude towards people who play your game.

Credits & Info

3.30 / 5.00

Aug 2, 2010
7:11 AM EDT