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this game took entirely too long...

Thanks to Schrader1234 for all the in-game music!
=]

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This joke game is not funny. Next time, use an original idea. You should walk faster.

Waste of time

Why not make something worth playing? If this was suppose to be a joke, why not make it a bit obvious (instead of pretending it's worth a minute)?
Rhetorical question of course. Obvious you didn't except a decent score, although 3.00 is pretty damn good for this.

Bland and unoriginal.

The game itself is boring and repetitive. Real life is already like this, you don't need to make a half-baked recreation. That aside, I just cannot tolerate people who can't be bothered to create their own art assets. The graphics and music were all made by other people, a friggin' monkey could make a game like this if everything but the actual coding was handed to them. Have you no shame? This "game" has no redeeming qualities whatsoever - there's plenty of junk on Newgrounds, but the majority at least did the work involved, however poor it may be. You just took some sprite sheets, slapped in some music, did some rudimentary code, and called it a day. There are CHILDREN whose efforts outclass yours. The sooner this gets blammed, the better.

lol

lol im out of energy hunger and happiness :O cant move and i sold everything i had

It's not very good.

It seems that you did a good job of stealing and implementing Pokemon sprites (of course I'm sure that was an intentional parody) but the gameplay is rather slow. Unless I'm missing a major part of the game it seems that you just walk from building to building in hopes that you'll actually get accepted. It reminds me of real life. Lol. And is very bland. The character walks too slowly, and it's largely repetitive and lacking compared to other virtual life RPGs. And aren't there any death cinematics where you starve or actually do kill yourself? I was waiting for those. Eh. I can see a hint of effort, but largely bleh.

Credits & Info

Views
5,645
Faves:
4
Votes
11
Score
2.30 / 5.00

Uploaded
Jul 22, 2010
9:07 PM EDT