One Thing Makes it Unplayable...
The chat window scrolls right over the choices. How can I make choices in the game if I can't even read the choices? Shoulda thought about the screen layout before you put the game out there.
Choose wisely a word that best connects to the adjective. The judge decides the best connection, in their opinion.
Everyone is given a unique set of words. When a word is used, it is replaced with a new word.
The game is played in rounds. Each round one player judges. A random adjective is chosen and appears at the top of the screen. Everyone except the judge looks at their words and chooses the one that they think the judge will find most closely connects with the adjective. After everyone has submitted a word, or time has run out, the judge chooses the word that most closely connects in their opinion.
The player that contributed the chosen word earns 10 points.
If the players do not give the judge enough choices, the judge earns 10 points.
If the judge does not make a choice in the allotted time, the judge looses 10 points.
First player to 50 wins.
Enjoy my latest Whirled room game.
One Thing Makes it Unplayable...
The chat window scrolls right over the choices. How can I make choices in the game if I can't even read the choices? Shoulda thought about the screen layout before you put the game out there.
I thought it was easier to play in such a small screen this way, but perhaps you are right. You can tell the game not to put the cards over the chat by clicking the ... button and selecting the chat overlay option.