needs lots of work
One of the most important features of a dress-up game is how you store accessories. Just leaving them lying around in the main screen area doesn't look good. It makes things look cluttered and innefficient, and it can obscure other pieces.
If you have a more organized system, you can arrange them by type--hence, telling the player what they're looking at. I wasn't sure exactly what some of the parts were for.
It's also a good idea to snap accessories to the character when they're near. Or, you could have the accessory appear on the character when you touch it. I've seen dress-up games done both ways. Making players try to position accessories on the character is annoying.
You should prepare yourself for some bad (and maybe nasty) reviews on this one.
I do like the fact that you give the user the option to turn the music on and off. Alot of people overlook that.