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<lightBot 2.0>

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Now there's a new version available for iPhone, iPad and Android! Head to light-bot.com for download links!


Light-bot is back, more puzzling than ever! Use programmer-style logic to tell the bot how to light up all the blue tiles! Functions, conditionals, recursion, expert levels- many different features for new and old players.


Light-bot 2.0 is a collection of a lot of the ideas I received from the first one and I want to thank each and every supporter of the original game. This would not be the same game it is now without you all!


Big thanks to Shael Riley and the Double Ice Backfire (http://www.shaelriley.com/) for creating an addictive soundtrack- one of the songs is a remix of the original Puzzling tune!


If you get stuck you can always check out the walkthrough made by the legendary Tasselfoot or roll over

the question mark in game to read a description of everything in the game.

Have Fun :)

CoolioNiato

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There's way more here than there was in the first game, but I think the added complexity demands a better QoL experience for the player. For instance, the break feature which is introduced for recursion is explained poorly. I couldn't understand why I kept hitting code after my break statement when it triggered. It wasn't clear that you have to use the light command to make the ROBOT a certain color before calling a conditional on it.

It would be nice if the player was able to see the call stack, as well as set breakpoints to pause mid-execution and look at what's going on.

For easier levels I wished I could add commands with one click instead of clicking and dragging. For harder levels I wished I could select multiple commands and reposition them up and down, in instances where I needed to shift several commands forward or backward a couple slots to add in something I missed.

The game also feels poorly optimized, I have to play with low quality to get a decent framerate.

All that criticism aside this really is a big step up from the previous game.

anyone else stuck on teh loading screen??? D:

Awesome game! It's programming, but without that mess of weird words

Just as good as the last one, but with more of a challenge on the last few levels.

It's a shame this game has no medals though, but nonetheless great job making the game! :-)

Awesome game, we had to play this during Interactive Design class :U

Credits & Info

Views
158,388
Faves:
412
Votes
181
Score
4.51 / 5.00

Uploaded
Jun 18, 2010
2:45 PM EDT