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Pixel Legions

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Back again, Newgrounds, with another completely different game

Armies of glowing pixels wage war in this fast-paced tactical action game. Employ a mix of clever strategy and brute force to dominate your opponents. New surprises await you on each battlefield. Up to eight armies can fight with thousands of pixels on screen at once.

Controls: Point and click 'n drag

-Attempted workaround for endless line-drawing browser bug. Clicking on the game screen once should stop it if it occurs now.
-Fixed a score entry bug that could break the game.
-Tweaked The Boss to be less exploitable.
-Improved badge support.
-Bombing runs should stop on Victory.
-Resume button wasn't working in some cases.
-Disabled High Scores button since Mochi is blocked here.
-Fixed Level 13 so bases don't get pushed off-screen.

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Very fun! The pixels were a bit finnicky, though. When I say "I want you to go in this direction and attack from this angle", I don't mean "Bumble your way to the vague location I specified but also stop whenever you get slightly bumped off course by a speed bump or push way or bomb so that I need to waste time directing you yet again".

This game had a great technique, I've been looking forever for a game that lets you draw your forces with a mouse. It was fun for a good amount of time but I just couldn't keep playing because your units and maps are too simple. If there were troops and battle maps Id probably rate this a 5 and add it to my favorites. But as it is, it's still a good game.

Nice game and very addicting

My only complaints are maybe a pause button of sorts. Advice on the level itself than generic advice would be nice too. But overall I enjoyed the game,

Interesting concept, good execution, slightly flawed controls.

I have much trouble flanking enemies as my troops will engage and stop moving to the flanking position. I much prefer stop movements and defend rather than walking through enemies and dying. What I'd like is troops to continue moving as they fight. Also when being directed to follow a path, if the cursor goes off screen and then back on, they will still attempt to move past the borders of the map and start pathing effectively after a while to the place where it comes back on screen.

Me encantó este juego. Muy bueno.