Jet Pack, Dude.
Hmmm, another college project, huh? Not bad for a first attempt at a game, but I don't think it is demanding of passing judgment here on the Portal. The game itself is very simple and becomes very easy once you understand that the character you are controlling moves specifically to the direction you press, not the relative location of the character. The music is catchy and somewhat fitting I suppose (Robo-Ky collecting coins, naked, on a jet-pack...IN SPACE!), though the vocals are laughable.
As for the rest of the game, I can't say very much of it. The controls are easy, but confusing. The idea and premise of this game is outplayed and poorly executed. The background graphic is a stand-in picture and looks very rough, as does the overall presentation. You can easily get negative points if you wander off the sides of the screen too long, though I don't know if that was intentional or not. The graphics are forgettable and the game as a whole feels incomplete.
Because I see some potential in this game for improvement, I shall share some suggestions. Of most importance is to try and refine the jet-pack controls a bit, so that players don't randomly go off in every direction because the character sprite was confusing. On that note, improving the graphics would also be something to improve, as I got the impression that the coins were slices of cheese and the Jet-pack "dude" was naked. To make it even better, I would add some level of difficulty by placing asteroids and rival spacers to avoid, maybe adding some levels to play through as well.
As it is, this game should have been BLAMmed, but I think that if the above suggestions were taken, it would be a game of its own worth on the Portal. How did your college unit go?
[0/5]
/ADV