Interesting
Wasn't bad after you figured out the concept. First time I've seen that specific control scheme and it could be great for killing time. Over all It may be worth a revisit if it was a little easier to judge distances.
just drug the iron ball and release to target marbles. bonuses are there to make your points higher.
Interesting
Wasn't bad after you figured out the concept. First time I've seen that specific control scheme and it could be great for killing time. Over all It may be worth a revisit if it was a little easier to judge distances.
Well..
It was kind of fun, once you figured out what you were supposed to do. You really do need to have instructions in the game. The first time I played I died just trying to learn how to play, just before I died I accidently stumbled upon how the game was played, and through that eventually learned the rest. Unfortunately once you know how to play it becomes retardedly easy and there is no change through that one endless level. I scored 37k something on my second game and only lost because decided responding to a text message was more important than playing the game. On those lines a pause feature would be nice. Furthermore your window is too small making it so that your high score reporting system is cut off on both sides. If I wasn't so familiar with that system I would have not been able to submit. 2/5 5/10
Cool, Unique Game
To get the bad out of the way: the music was repeditive and annoying after a while. Some more instruction as to how to play the game would be nice. Things like a pause button would be good too. For the good: a unique gamplay, it's easy to learn, it moves at a fast pace to keep you on your toes, and it's addictive. I liked the random power-up, not knowing what you would get until you hit it. With more polish and improvement this could be a 10-star game.