Curse Village Reawakening

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The zombies have returned and once again you're put behind the barricades the fight off the undead. There's no escape, fight and try to save the village!

Use the [1 .. 6] numeric keys to select a weapon. Mouse-click to use the selected weapon.

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Even though I killed all the zombies in the last level, the level literally doesn´t finish :/ And it was one difficult last level, in fact, if you´re killed, you don´t get the barricades back :( which makes it even more torturing to beat if you´ve used all your points, and yes, there´s a bug thanks to which some zombies can´t be killed. I loved the first game but this one has errors :(

I'm...Rather disappointed really. I don't even know how to express it. Allow me to start from the beginning.

The opening of our character in the helicopter was interesting as it was beginning where the last one ended. However, in less than a minute I am left confused and lost. Telekinesis? I mean, really? I don't mind the idea of adding abilities to characters, but...Curse Village never brought that up at all. In fact, we never learn anything about our character other than he was called in to kill all the zombies.

Speaking of our character, there he is now on the screen when you are protecting the barricade...Whenever you attack he takes a stance and begins to glow. That just seems distracting, but I kind of like how there is a barricade there now. Yet that doesn't really lessen the disappointment when looking at the zombies. They're pretty much the same thing as the previous one.

As a matter of fact, everything seems the same. Perhaps there is very small differences, but they are just so small that I cant really point them out. And I just finished the first one and now this one...Once again, the endings don't leave much. I can only hope that the next ones are at least improved.

I found a bug when there is a lot of zombies some zombies cannot be killed even been shot by laser beam

Nothing really special.
The weapons and the clone zombies are all the same with different health and effects.
The part of adding new types weren't good enough to make the game better.
Plus you added a dumb ending.
At the end it says like this

You still survive!! but the zombies have not run out. Your telekinethic power is very low, and they are getting close.

Is this a bad ending of the several endings or is this the only ending?

Eh, the whole "gang up" at the same time thing was a bit tiring, especially during the earlier levels, because it simply turned into a button mashing frenzy just to prevent the barricades from being taken down. The previous installment was noticeably better.