Meh. it was ok. I like the concept. You could go far with it. Make a maze or puzzel type game to avoid things. Otherwise its just a waiting game. It was a bit challenging by level 6. I will give you that.
Got the code!
A Fun Timewaster
It was fun way to waste time, but not a really involved game. I only went up to lvl 7, but I'm going to assume that the only changes are larger circles and longer timers.
I'm not sure how hard it would be for you to code, but some different challenges such as extra walls or discolored spots that speed up the circle or a rubber bouncer that knockes the ball away. Repetitive gets boring quickly; different problems add to the fun.
I'll try to add that stuff in the sequel , This whole game was pretty much a learning tool.
Thanks for the review
It wasn't too bad, but...
I just got pissed at how long the levels became. Level 9 was like 120 seconds and I honestly had to just say fuck that. It was pretty easy stuff, just boring as hell.
I guess that was part of the challenge, to test your patience. next time i'll make it more exciting =)
Thanks for the review.
I gotta give you credit, It has some potental (especially for your first flash game), but.... well, let me list the pros and cons:
works surprisingly well
better graphics, this includes a menu background, a picture for the ball (perhaps you could make a mine for the ball instead?) and background of the actual game
more music (two songs get's kinda stale and repetitive)
Yeah, i was pretty lazy graphics wise, but i thought they worked well enough. Better graphics wont make the game experience to much better would it? and backgrounds.. never though of those >.>
Thanks for the review =)