Psychedelic themed flash. There should really be a huge warning that this game could cause Vertigo. I would recommend playing a bit, and then taking a break.
This was made on 3/18/10, and I am only the seventeenth person to review it.
Hypno8 is a psychodelic game. The rules are simple: follow the spiral with mouse cursor and click as much as possible to earn the top score.
Psychedelic themed flash. There should really be a huge warning that this game could cause Vertigo. I would recommend playing a bit, and then taking a break.
This was made on 3/18/10, and I am only the seventeenth person to review it.
Addictive
Man, I liked this game, I tink it's pretty cool and simple to play, and, it is so addictive thst i can't stop playing!! Idon't know if it's because I have nothing to do or it's because I'm turning into a hypnotized freaking zombie!
The game was pretty easy, the only hard thing is that I'm playing it in a netbook, and i don't have a mouse, and it's fairly hard to click and point in that black hole... I know you can't fix this, but, it's just a short commentary.
The background was cool, but it got boring fast, so, you could variate more, it would be nice to see and nice to play it... But, anyways, you did a very nice job, man, keep it up, you have potential!!
(Review Request Club)
Roger
Simple yet addictive
I don't know what it is, but this game is highly addictive. Maybe it's because it's so hypnotic. ^^
Anyway, the gameplay is really simple, but somehow it's a lot of fun to play this game. All the distractions work really well while you are trying to focus on the spiral, which is indeed really hard to focus on.
However, I think you should do more with the game. It seems to be the same over and over again, while only the speed increases. I think you should give different paths that the player has to follow, as well as more and more distractions with every level, so that it becomes a real challenge to play this game.
{ Review Request Club }
Review Request Club
Simple game. Maddeningly addictive.
However, I think after the first few levels the game gets a little too simple; given the basic nature of the game, there's a definite scope for MASSIVE expansion.
One way would be increasing the distraction of the background; maybe changing the colours randomly, changing the visual illusion that makes up the background, even have random things moving from side to side in the background...because what you have to do to play is so "simple"...you can have a lot of fun trying to distract people.
Another would be increasing the difficulty level...you've got this simple loop to start with, and it doesn't seem to change; as the game progresses, you could maybe change the pattern people have to follow. Like, every five levels change the path, just to keep the game a little fresher.
The game lagged a tiny bit for me, but that's probably because I have several thousand tabs open, ahaha xD. But yeah, having some kind of quality button would be nice, just to make sure that doesn't become a problem.
Really great game; lots of room to expand this into something a lot bigger and more complex, but it's still addictive as it is, so kudos for that. Not much is addicting at 4:30 am, I'll tell you that much :P
-Review Request Club
Basic premise with excellent execution....
Hello,
I must say I am impressed with the way the game was designed.
I like the simple pick up and play nature of the game, the difficulty steadily increased, and was balanced.
My main criticism would be the gameplay gets old fast, maybe you could try a to include more levels, with different motion paths and stuff, to keep it interesting.
Although not a huge issue, a story would also add to the play factor.
It's a well made game, it just gets boring after a while.
Sincerely,
- Celx