Meh.
I saw "fur" and expected a game about furries. Instead I found a somewhat average TD game. 6/10.
Defend the base from attacking FurEyes in this real time strategy game. Cast spells, build and upgrade towers or traps and create special mixtures to hold off the enemies.
Instructions
Use mouse to control.
Keyboard hotkeys: 1-4 selects spells, esc - cancel tower, trap or spell
Meh.
I saw "fur" and expected a game about furries. Instead I found a somewhat average TD game. 6/10.
Left me wanting more....towers
The game starts off great! The first two levels seemed to be fun as I was learning the spells and the towers, then I get to around the 5th... and I realized 3 of the final towers plus a few lightning towers and the right potions can win no matter what... to the point where levels 5-7 I just sat and watched furry things explode, spells were needless. Also, there needs to be more towers and upgrades, way more if your going to let the player farm that much gold so quickly, there were times I was just sitting on over 20000 gold just because there was nothing else to buy or upgrade... Id call this fffm "fun for 5 minutes"
I`ll compare. Trying to be useful not offensive.
Let`s see...
Regular Base/Tower Defense: You get enough money to buy a tower that would probably get a rating of 5/10 at least at the beginning.
This one: You can only get a tower with a rating (I`d say this, maybe not you) of 2/10!
Regular Base/Tower Defense: There are at least 5 items with about 2 or 3 upgrades each.
This one: There are only 3 items you can use.
BUT I do enjoy the traps mode. But still...Can`t you do more? Please make a few more options and such in your next one!
Like it some what.
This is a good, fun TD. What it lacks is that after about 2 levels, it's just the same same really. I guess more upgrades, more potions and more towers would help alot. If you buy all the upgrades for a tower by the second level, there isn't much else to play for in a way. It was still cute and colourful though and simple. I did like the potion idea.
kinda simply...but still nice for an hour or two
Could have definitely used a little more in terms of available towers I would say, but the gameplay was pretty solid, great candidate for something like a 2nd version that might extend the idea to have a good deal more replay value.
As it is, it's simple enough to figure out quickly but doesn't contain enough progressive elements to make further levels all that intriguing.