The learning curve is a jagged cliff!
An interesting concept, speed piping, but I honestly feel that the water starts flowing before you even get a decent foundation, even at lower levels.
Using a variety of pipe pieces presented randomly in a queue, the player must construct a path from the start piece for the onrushing sewer slime, which begins flowing after a time delay from the start of the round. The flooz is required to pass through a given number of pipe pieces in order for the player to pass to the next round. Some rounds also include an end piece, which must be the end of the pipeline the player has constructed, in addition to fulfilling the minimum pipe length requirement.
The learning curve is a jagged cliff!
An interesting concept, speed piping, but I honestly feel that the water starts flowing before you even get a decent foundation, even at lower levels.
excellent! AAA++
well executed old-school puzzle
thanks!
no...
a thousand other games are just like this and this one is just way to hard btw check the mochi game leader board before i get bumped im the one saying the rude comment