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Steel Koffin (DOOM-style)

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Author Comments

This game was made to show the potential of the FP3e 3d Engine from studioAH.com. I would really like to see some awesome stuff come out of the engine. It could easily be made into something greater than this game, which only took me a couple days. I have included, as open source, a stripped down version of this game which includes the gun and the landscape generation. Go to studioAH.com, then to open source, to download the engine for free. Other than that, enjoy the game! and see if you're good enough to beat me in the top10 scores ;)

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I'm surprised this scored as low as it did. For the time, this is a really forward thinking shooter especially when compared to the dumpster fires that were usually uploaded to the portal at the time. The 3D engine provides depth, literally, as it tasks you to move your player backward and forward mainly for ammo pickup. With 3 weapons, that's 2 more than you usually get in these shooter games.

It can be a little jarring to play, but overall I'm very impressed with this one.

Decent FPS that was made in a 3d engine. You don't see much of that in early Newgrounds.

So I thought that the story was basic, but I think this was meant to be more of a tech demo, so I won't dwell on that. As for control I thought moving in 4 directions was good and all, but not enough being that you were in the air. I think being able to actively move up and down could help the game a little, same with being able to rotate your field of vision.

The game got repetitive, but with the whole scoring system and three enemy types it wasn't as bad as some others I've seen around. A boss would be nice though.

Pretty good

Wow notbad at all this was a good game I thaight the "GRAPHICS" was even decent the way the "GUN" handles is pretty good too, you have a fun game here, I would suggest making the view screen larger then you can really throw out more enemies to shoot at thats just a small little idea here but anyways decent little game you have here.

~~THINGS TO IMPROVE ON~~
I would suggest making the view screen larger then you can really throw out more enemies to shoot at thats just a small little idea here

~X~

meh

too many of these out there

Dear me...

Going forward and backward gets old fast! As does shooting at sprites that fly around. Add to that the way I'm never entirely sure why I'm not hitting the bad guy who's right in front of me, and this game is decidedly mediocre.

Credits & Info

Views
6,200
Faves:
2
Votes
15
Score
2.83 / 5.00

Uploaded
May 27, 2002
12:16 AM EDT