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Pie Charts

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Author Comments

A little time waster here :)

v1.2: Completely rewritten level code, restarting should work and difficulty goes up slower.
v1.1: Fixed restart bug, added trashcan - you can deposit 3 wedges per game.

Your goal is to create full pies of 1 color. The next wedge is displayed in the center, click any of the pies around it to place the wedge. A full pie of 1 color gives you an extra life and you can use the nuke (lower right corner) to empty all pies.

Use your mouse to play


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no i said no

I thought it was a pretty cool concept

I just wish you fleshed it out more. There's a lot that could be done with a puzzle game like this. Right now, for lack of better words, the game doesn't feel finished. When I complete a pie, there isn't really any signifier of if I did well, there isn't much of a curve to get people into the game (Bigger pie pieces, maybe rotating the pie pieces or maybe less colors at the start.) If you took one more week to just stuff some more content into the game, I think it could be something great.

Hmmm interesting

hmm well it was interesting dont get me wrong there, and you presented some nice graphics, and even some nifty little effects, it seemed more like school then anything else, it has some fun factor but gets stale after abit.

so some things to work on would be to spice up the fun maybe some improved visuals somehow with the game



Potential to be good, but not so much right now. Quick comments:

1. The bug with the counter is not fixed.
2. As another person said you just keep getting the same section of pie over and over again. Once a segment is filled you should stop getting that segment. Nuking all of the pies is a poor option because then you loose the work that you had done.
3. Either allow rotation, or discards.
4. Kill speeding up the counter untill the player actually accomplishes something.

still not working

Bug not fixed. Also maybe have a way of discarding peices you dont want, or laying them on top of each other?

Credits & Info

3.42 / 5.00

Feb 18, 2010
2:24 AM EST