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Colony is a Real-Time-Strategy game, where you build bases, accumulate resources, create troops, and command them on the battlefield to destroy the enemy forces. All battles are set up to be 2v2.

This was a very exciting game for me to develop because it is my first attempt at creating something multiplayer (that isn't turn based either!). Some of my major influences were Starcraft and Code Geass.

If you enjoy the music, give David Orr a shout, he developed a system where it builds the music as you go, so that it's not one long predictable loop :D You can also find an extended version of the soundtrack on his NG page: http://www.newgrounds.com /audio/listen/299268

I hope you guys have fun! :D



PS: Sorry about the 'ArmorGames" lock earlier, there was a technical problem. Nothing is supposed to be locked in this version.

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I have just spent the last 30 minutes trying to figure out what game this was. I recovered my newgrounds account to leave a positive review on it. Amazing game. Must play. If you havent played, give it a shot.

A game I remember playing way back when it started. It's been a long 7 years. While the game seems to have balance holes (especially with the different government benefits involved), I still come back and mess around on the custom match setting. The music is timeless, the strategy priceless. It'd be a joy to see this revamped and improved.

Guys should play more often.

I vaguely remember this game from all those years ago, before I could really be bothered with things like accounts.
Looking back now, you can kind of see why all the servers are dead.
You could climb the ladder easily by pitting yourself and a hard AI against two medium AIs.
Top strategy consisted of rallying your units at the base and then sending everyone out for a deathball rush after a few minutes of building up.
The ladder was plagued with hackers.
Nobody changed governments.

Jesus christ this game's harder than I remember.

Credits & Info

4.41 / 5.00

Feb 10, 2010
2:03 PM EST
Strategy - Real-time (RTS)