this gme to hard
i can make him move the box
Keep at it
Okay, while this is a decent game, there are some things you should work on. First of all there's movement speed (it needs to be higher). Then there's the fact that sometimes the character refuses to move in certain direction, no matter how long, hard, or how many times you press the arrowbuttons.
Furthermore there's the concept. Crates, lazers, levers and mirrors? I think we've all seen this before a thousand times. I only played up to level five, but it didn't seem like you added much to the mix.
Finally, there's atmosphere. A game like this could greatly profit from some music and sound, as well as perhaps original art (why do it ALWAYS have to be crates? Why not something else?) as well as some sort of backstory.
Still, I find this a laudable attempt.
Thank you for you comments, which are right on target.
I will soon add more speed to it, try to make motion smoother.
There is a story but it unveils at the final level.
The first five levels are kind of really easy so that the player gets familiar with
the 'mechanics' of the game.
I would also like to aswer the question 'why do it ALWAYS have to be crates?'
The answer for me is because crates are easier to draw , since i'm kind of
more into programming :)
Thanks for finding the attempt laudable.
its probly realy good
this game looks realy promising... but i got stuck on the first level... i know i suck
It had good puzzles but your character moved way to slowly. It should be really easy to fix, just double his speed.
Thank you for your comment. I will add more speed to the character as soon as possible.
bugs, bugs and bugs
It doesn't work well, walking exasperate too much, you can't submit this knowing this.