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Scrollblocks

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TRY INVISIBLE MODE AFTER COMPLETING CLASSIC MODE!
Scrollblocks is an actiony-skillish-puzzle, but it's more about quick thinking, so it's categorized under the 'Puzzle' section.
FAQ:

Q: How long did this take to complete?
A: Actually, this game is 80% recycled code, so about a week. The health bar was from another unfinished project of mine.

Q: How did you come up with this idea?
A: I spent weeks and weeks compiling line after line of actionscript. (...well, I actually just forgot to program the 'y' axis in a custom cursor, and I took it from there)

Q: This sucks. The fgame is hard and imposible 2 beat.
A: That's not a question, sir

Q: Did anyone actually ask these questions?
A: No.

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If I had to make changes...

... to this game, I would add more obstacles and a larger play area. The original difficulty of "how do I manipulate the squares?" decreases with every second playing the game, so much so that by the time the diagonal movement starts, its not so much a challenge anymore as a small mental adjustment. I think 4 sets of squares is plenty if configured properly to be challenging, however I think there could be more obstacles as well. The mines were clever but I never ran into one until invisible mode. In my first playthrough, I actually lost because I though the boxes were not supposed to touch the mines intsead of the cursor, and after completing the game, I think an obstacle that the boxes cannot touch would add a level of depth to the game's difficulty.

I would also increase the playing area, but keep the boxes the same size. The reason I say this is many times, especially near the end of the game, in moving my cursor around to see how the boxes reacted, boxes would collide on random and pair off the screen, which is very unsatisfying.

Overall a great game. Interesting and original, yet a little short, and I think it has a ton of room to build onto it and improve.

:D :D :D

You, Sir, are a mad genius type fellow. People like you deserve far more praise for providing something original, and a cut above the daily trash-flash pieces that sneak thier way onto NG. There is not a single thing I would change about this game, except for the inclusion of a method of regaining lives.

Truly Amazing!!! Challenging but fun!

Very Addicting and fun!!! Can't wait to play some of your next games!! :)

Elfman-Rox is my hero!! Hope you get top 5 in the daily rating!
-Jacaroni

Good one! requesting improvements :D

Game is pretty nice. however, a few improvements would make it much better. Time between lives should be increased, or at least to include difficulty levels (each level should have a shorter amount of time during each life).

Also, overall size of the game display can be doubled, to enhance and ease vision.

Good game, it can also be even better! worth playing.

Credits & Info

Views
6,171
Faves:
3
Votes
6
Score
4.21 / 5.00

Uploaded
Jan 5, 2010
3:16 PM EST
Genre
Puzzles - Other
Tags