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Author Comments

use the mouse to play
read the "how to play" in the game for more details about it!

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Lots of spelling errors. The menu, as said by someone else, is dizzying. It would be nice if the enemy fought back and if there were some sort of penalty for random bombing. However, I did enjoy actually playing the game, if I ignored the errors. If this were reworked a little it could be a really good game.

I'm having trouble grasping the gameplay

and I find the menu that keeps sliding down onto the screen extremely irritating. Makes me dizzy for some reason...

You do have a fantastic start here though on something--- looks like a battlehship variant - and its a great enough start to score high but I think you need to ask yourself some serious design questions.

Once you get those answered and rework this baby a bit, you'll have a real winner!

Can;t wait to see the final edition if you do decide to make changes!

Good start

Graphics and presentation are nice. But I don't understand how the gameplay is supposed to work. You just randomly click on squares? Where is the strategy? Is there any way to actually lose the game?! While the 'report' after each action looks nice, it also makes the random clicking frustratingly slow.

this game has potential

i love the concept, as im a huge battleship fan.
just some suggestions:
the sound fx were a little annoying when clicking on the map and going back.
also it seems more effecient to just bomb random squares, instead of searching for enemies and potentially losing your ship.
you should add a feature where the enemy actually fights back.
and theres a few grammar mistakes i would fix to make it look better.
but overall , nice job!

interesting take on battleship

it's rather fun, although repetitive, it'd be nice if you expanded upon this and put actual ships (like in real battleship) and had a set amount (or say formations rather than just single squares)

Credits & Info

3.61 / 5.00

Jan 2, 2010
10:45 AM EST