Bacon.
Most certainly a God Tier.
You are hungry and want s**t f**king tons of bacon! Collect the bacon points and head to the baconmobile!
Controls: ASWD
There's 3 parts, the other 2 parts are coming soon (and maybe more if people like the first 3)
Bacon.
Most certainly a God Tier.
bacon is actually its own tier above god tier called "bacon tier."
More, of course
Well, I think you could have floating pigs that would equal five pounds of bacon. And a grease item that makes the character move really fast. So many possibilities
>floating pigs that would equal five pounds of bacon.
eeeehhhhh no, not a bad idea, just doesnt seem to work for me.
>a grease item that makes the character move really fast
again, not a really bad idea, but idk how to script the timer.
Potential
I really liked this. Short and simple. Nothing too complicated or difficult. Everything was fluid. Didn't come across any bugs. Only thing that could be improved on would be adding some music and sound. Sound for when the guy is walking, or does a jump maybe. Maybe a simple sound when a bacon point is collected. Would also be nice if it showed how many bacon points I had while playing, and out of how many total there are on the map. And ofcourse there is tons of room to expand on this, but I'm sure you have some ideas. Look forward to the next ones you make, and hopefully there will be some more plot and challenge.
Good Job.
It was an experiment to make a platformer, and i was eating bacon at the time and it hit me... OMG BACON QUEST! So basically sound and artistic crap wasn't a priority, making a functional platformer was, the whole bacon theme is there because... dude..... bacon is god tier!
i died
It's a pretty decent game, needs sound.
uh....welllll.....
i like platformers but it would've been way better if had color...or detail...or in the least sound. it wouldn't be half bad with all that. i like the concept though cause BACON IS YUMMY! i seriously think you should've taken more time on this though.
I have no artistic skill at all, as is CLEARLY shown here.