It has a lot of potential, but its a bit slow and buggy, but keep going at it and you'll easily be able to make a great game.
The game have bugs a lot...
This haven´t game over, i can´t jump to the "coins", and other bugs but is a good idea.
then you kinda incapable to jump to the coin? I jump to all off them very very easy...
Well the best thing to come out of your game had to be the background music which suited the gameplay very nicely. The character design of the user controlled creature was a bit too simple, could have been nice to add a little more detail to it. The game itself was quite fun and it was very hard too, so it was a nice challenge. The controls worked well but the enemies were possibly too fast. Overall a fun game.
It was hard... wow emm... thanks lol^^I know I love the music.
Needs way more work
Well, it's not all that bad. The controls work as shown (although it's not clear that you have to actually hold Shift.
I think it's cool in that you integrated mini-cut scene events (like getting the Key and being killed by the laser) well.
Lastly, it's not unplayable, as it comes to a conclusion.
However, I do find some issues.
Weird that the boss does nothing but gloat over you. Am I supposed to be afraid of this guy if I can just walk right past him?
Slow camera movements.
Way too short of a game.
Aside from those things, there's other real bugs to be far more concerned about.
Big time glitch 1: Even though there's a life bar, getting drained of all of it to the single enemy in the beginning doesn't seem to do anything.
Big time glitch 2: Try falling off in the first area. No death, no respawn, etc.
And from the fact that you handled the death events from touching the lasers so well, I wonder why you couldn't put similar clips for those two.
I didnt have time the game is sudenly finished, I will make a boss and repair the falling and not dieing problem xD thanks for reviewing! and your asking me to slow the camera movement?? I am in a mounten of truble because i cant make it faster...
THis game has alot of potential
Its a very good start, but by no means finished.
Things to work on.
1. Camera speed.
2 Speed you move
3. Terrain. SOmetimes i would get stuck on random thigs...
Theres more i cant think of atm but..
I like the way it changed camera when you fell into a trap,
The whole game jsut seemd so slow paced. Make it run smoother, ok? :]
Message me when the new one is finished, i had a rather bit of fun with this one.
The terain is made like that I wont repair that just tell the player, thaz that is what I wanted. If he gets stuck, he should jump^^ thanks for the score