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Super Sloth Bomber

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The island of Bombolia has been invaded! Bizarre creatures from a beached cargo ship are running wild and causing all sorts of havoc! Only the Super Sloth Bomber can save the day...by bombing the living flip out of everything. Up, up and away!


Clear the island of Bombolia by blasting all the creatures to kingdom come! Skillfully pilot your balloon with the Arrow Keys (or AWSD keys) and press the Space Bar to drop your bombs, then wait for them to explode. Aim and timing is crucial and as you progress the enemies get tougher, faster and smarter - luckily you can upgrade your arsenal with different bomb types and powerups. Make sure to keep an eye on the radar telling you where enemies are too... and whatever you do, don't run out of bombs or time! Should you want to pause for whatever reason, then just push "P". You can also push any key to skip cutscenes.


Our third release with Armor Games, Super Sloth Bomber is a pixelart tour-de-force, sporting thousands of frames of animation that bring to life bizarre enemies and devious boss characters against which to test your mettle; powerups, environmental hazards, and a defiantly old-school soundtrack adding to the gleeful chaos of each level! Thanks for playing - we hope you enjoy the game and we look forward to hearing your feedback.


Cheers,


Megadev.


PS. Don't forget to try the full-screen mode, under the options or pause menu!


PPS. The prices of the squirrel and blackhole bombs have now been made cheaper, and coin bags are now worth 200 coins instead of 100, which should help everyone hoping to try out all of the powerups.

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Very fun game, an evergreen classic.

Volcano levels were punishing.

But awesome. Game visuals are great and it's a fun action tower defense esq game. hope for a sequel.

great ...

i rely liked it and it was fun but those two green hand bouncy things piss em off too hard

WAHOO! MO' MOLES!

That was great! It was like Bomberman, only in the air and hairy and FUN! While it wasn't as long or deep as Knightfall, its still a great deal of fun and challenge even, on its own. Thanks for nothing on that Volcano boss, that took forever! At any rate, great job.. you three nuts and your areas of expertise shine again!

Megadev responds:

Ha ha, cheers mate - we had a lot of fun making it, although it was painful at times. Definitely think we spent way too long on it (something like 5 months), but it was our first game even though it's our most recent release, and we learnt a lot as we were making it. Look out for our next release in the next few months, possibly featuring a certain knight. ;-)

OMG

It's SO cute and nice!

Credits & Info

Views
19,146
Faves:
69
Votes
35
Score
4.15 / 5.00

Uploaded
Nov 14, 2009
10:38 AM EST
  • Daily 5th Place November 15, 2009