Red Storm

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A special Unit has been sent to Mars to prevent a looming threat.
By controlling one of the combat robots, your Unit will have to go through the series of missions; destroying a mob of enemies, earning awards and improving your own robot.

Inspired by MechWarrior and Robokill.

Repair works each time you clear room from enemies.
Now there is confirmation dialog for exit to main menu.
Saves works by default - each time you win level game save your stats.
Shortcuts I and M now toggle screens.
Lot of small fixes and adjustments.
if save doesnt loaded - just hit refresh(f5).
Hard Mode added(just hit play - then change mode) - stronger enemies, more scores.


Use WASD/Arrows for MOVE and Mouse to Fire & Aim.
Shortcuts: I - Inventory, M - Map, T - Mute.

[Update]28.11.2009: Hard mode added, Enemies now move more smart, Optimization to code - less lags.


Try making it so we can FREE ROAM a bit so we can level how much we want and upgrade stuff like upgrade armor to reduce damage done, upgrade health, upgrade weapon's to increase damage and such... Otherwise this is fairly boring.

I like the battle play. The AI could be more strategic. Maps were strategic. The map/room graphics could use diversity but I like the look and graphic theme.
Top 5 of the week!

good, just not my kind of game though

Great Game, Very addicting, Great Gameplay Mechanics & graphics are pretty decent, im looking forward to playing Red Storm 2 after i beat this. :)

it allways makes me laugh

when people make clones
when people do dumb shit
when people say "He has skills to hone"
and this happens quite a bit

it always mak- ok screw peotry im just going to say it: i fell out of my chair laughing when i saw "Enimies now move more smart" anyway the game was good although the smell of clone was really rank, but hey, every game clones others right?

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Credits & Info

4.17 / 5.00

Nov 5, 2009
7:58 AM EST
Action - Shooter - Run 'n Gun
  • Daily 4th Place November 6, 2009