The story never gets explained because there was no story to begin with–go figure. Dragging this series on just to be dealt with possibly the worst game ending of all time baffles me. I appreciate the idea of implementing multiple endings, but both feel the exact same to be honest & the window of time to shoot at the end is way too short. For how short the game is, there shouldn't be bugs like the elevator turning back off when you go to re-check the code. You also gave instructions for QTE's, but never actually implemented any. The "code" we're supposed to remember never gets used for anything. The room in the back has nothing of use. The graphics are still improved like they were in the previous game and the music is better, but this ending of the series is still really bad and with no puzzles + guns appearing out of thin air, this game smells of being rushed and is a step-down from the previous installment in my opinion.