Nice concept, bad execution
On some of the levels, there's no way to advance to the end of the level.
This is my first game tile-based. I´m a rookie developer, worked alone and developed this game in 7 nights.
The rules are almost the same of minesweeper.
* The soldier need to find the greater quantity of bombs using the space key.
* To go to the next level, the soldier need to walk to the bridge before the time of the mission expire.
* The number showed in the cell indicates how many bombs are hidden in the cells around the soldier.
Nice concept, bad execution
On some of the levels, there's no way to advance to the end of the level.
The positioning of the bombs and obstacles are randomics.