Wellmade photoshopping graphics, a good concept and good gameplay too accompany it. Lots of things you can do in here... move, build, buy, attack. It's a great strategy/defence RPG, I like, keep it going!
i love stratagy games, but this got to a point of being annoyingly hard : \
I concure with the bottom 2 review!
first off: well done, this game is from the start a solid tactic game where it can pay to be good on unit positioning and movement.
Right now onto what the hell is wrong with it: siegeing a city is just idiotically hard and with level 3 having one guy with 200 odd health in one that rapes your units everytime they attack is not good design. It isn't even helped that theres another 3 I've got to rescue and by the effening time I fight my way of of the valleys I was in I find my forces not only drained but thats half the turns over FIFTEEN TURNS! that isn't even helped my my units insulting speed, the garrison troops are the only decent siege unit coupled with bows and crossbows but when I only cause one damage a turn it isn't going to be possible. If anything make crossbows and bows effective against units inside castles and make the catapult too an effective siege engine (THATS WHAT THE FUCKING THING IS SUPPOSED TO BE ANYWAY) -ahem-.
You have all the makings of a good game and the amount of work put in is so visible it hurts to see it be unbalanced.
good concept, many minor flaws
the concept is good, but the game play is not very smooth
first the good stuff. The game concept is addictive. with detailed missions and tasks to accomplish in each mission. It's fun.
here are some things that i've noticed
1. in game, it's easy to make a mistake in movement, and once you make a mistake you cannot change back.
2. if you miss a sub quest in a mission, you can never go back and finish it. That's experience and gold forever lost. and it will make further game play harder
3. later games computer takes way too long for their turn. I know it is to make the game more challenging, but really need to find a way to reduce the time.
4. besides the mage, the other 2 heros are not significantly stronger than other units
5. to siege a city is really a pain, like level 3 it's very hard. It took me 3 tries. i dono, maybe it gets even harder from there. I just thought it was too sudden
if the units are slightly more balanced, the game play would improve significantly.
anoyyed me the second i went on it DX