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Virus - Begining Of End

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In 2017, a biological accident resulted in the release of a deadly virus.
It killed everyone it touched.
And then it unkilled them. The virus has turned your neighbors, coworkers and friends into flesh eating zombies.

Now you have two options. You can destroy zombies or you can become one.
Be quick and accurate or you'll be the next one shouting "Brains!".

How to Play:

Use the keyboard to move across the screen.

W moves you up.
A moves you to the left
S moves you down.
D moves you to the right.

The space bar will show the health of the zombie mutorgs.

Use the mouse to shoot and arm yourself.

The left mouse button shoots.

Use scroll to switch between weapons.

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Cool, Scary, Fun!

I got hooked right from the intro. Cool story, and really nice graphics and sound. I love the big field gameplay style, and leading the baddies into big packs. The funky translation part actually made it more fun to me, it was like a text version of a broken radio transmission LOL. I gave it the last point for that. "Ok, I'm pretty sure he said something about infected dogs in the village... yikes!" : )

Pretty good

I liked most of the different maps, and the trees that you hunted zombies through in the first part added a little more realism. The music was OK, but a little strange for this choice.

But fragmented English adding to realism? That is the stupidest thing I have ever heard. I know you know people who write like that, but no one talks like that. I couldn't understand any of it, unfortunately.

And the village map should have had your limitations marked in some way. If he can't run down the corridors, there should be something to show why.

But other than that, it was good. Lots of weapons, an OK 15 minutes.

not bad...

pretty good game, but...
1) work on translation
2) weapons on the ground should be marked somehow
3) medikits, haven't noticed them...


not them ost original game around, but you can never have too many zombie games. i liekd it althou i found it a bit short.

Fragmented Genius

There were parts of this game - particularly the broken English and the bad visibility of the forest - that lent a surprising realism to this shoot-'em-up. Weapon selection was good, and the toggling hit meter was a nice touch, but in the end the whole thing is a bit hamstrung by how hard it is to change weapons. You're close, but not there yet. If you make a sequel ("Middle of End"?) make gun toggling easier and let the user know how much ammo the player has left in each gun.

Credits & Info

3.92 / 5.00

Sep 6, 2009
10:39 PM EDT