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Asteroids Defense

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Author Comments

Am updating it.

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Addictive but could be much better.

This would be such a better game if there was more playing area, the ship's controls weren't so clunky and unresponsive (a brake function would help), and if the speed of the asteroids was consistent. They shouldn't speed up out of nowhere.

Not that good, needs a lot of work.

PriBar responds:

This was just a test run. :D It definitely could be a heck of a lot better, but I just wanted to see the response.

Room for improvement, but pretty good.

As other people have said, the ship is too big and there's not enough room. Another small problem at least I was having was collision detection. At times, an asteroid would pass through my wing and wouldn't blow me up until it hit the fuselage, or sometimes my shot would pass through an asteroid when it didn't hit it in the center, but aside from that it's pretty good. Recoil from the cannon was a really cool idea. It kinda threw me off from the beginning but I got used to it fairly quickly.

PriBar responds:

Thanks...:D

This is crap.

Theres no room to play around in, the controls are sloppy, and the firing mechanism is annoying.

PriBar responds:

xD...xD....It's just a test. It is crap.

Good work

But as people have already said there are things you need to do to improve it. Either a bigger screen or a smaller ship, maybe some powerups of some kind too. I liked the recoil from the gun though, that's something new to me in this kind of game.

PriBar responds:

:D Thanks

few issues with this

ok. you get 7/10 for effor and graphics but, the screen needs to be 25%-40% larger and the ship needs to be about 25% smaller and cannon reload needs to be 50% faster. Add life system, 1-3 lives (depending on diffuclutly)

PriBar responds:

Thanks for the feedback, I was just tesing.

Credits & Info

Views
4,064
Votes
12
Score
2.13 / 5.00

Uploaded
Sep 6, 2009
1:04 PM EDT