Golf themed flash. Graphics are well enough to tell everything apart. Typical golfing game with nothing new or exciting about it. It could use a few practice shots.
This was made on 8/1/09, and I am only the fifteenth person to review it.
Anyone for golf? Try to get the ball into the hole. Watch out for water or sand traps; rain also affects hitting distance and how far the ball rolls.
Golf themed flash. Graphics are well enough to tell everything apart. Typical golfing game with nothing new or exciting about it. It could use a few practice shots.
This was made on 8/1/09, and I am only the fifteenth person to review it.
Nice game
I like this as a golf game it has a nice structure about it and it ad golf with a little bit of a twist to it and that's a plus here so I had fun with this game and really can't find anything that you need to improve on as it's top notch
~~THINGS TO IMPROVE ON~~
A fine game here with a nice idea no improvments needed
~X~
Great!
This is by far the best game that you've submitted in a long time. I'm not the biggest golf fan, but I guess video game (sort of) golf can work out pretty well for me! I thought it was nice how it was so simplistic, truly giving in to a realistic structure of golf. I always liked it how I was able to take notice of the distances and aim for the holes better.
One Big Problem
The gaming screen aint big enough to use proper power. If i have to hit over a tree i need an angle of 60+ but i can barely get a 100 power, so it makes it kinda impossible.
O also you cant see the entire course before you play, which kinda makes it ummm...whats the word....ITS ASKING YOU TO HIT IN THE WATER OR AGAINST A TREE OR IN A SAND BUNKER.
As has been said, it's par for the course...
...sure graphics and gameplay are smooth, but there's nothing new here. Plus, what's up with the moving power/angle indicator? It's just like in that arrow game earlier this week. There's a REASON why the early versions of these kind of games had a fixed spot for those things: they worked. In this case it's possible to click in a spot where you can't get the angle and/or power you need, and there doesn't seem to be any way to cancel it.
My point is, making the indicator appear wherever you click is just sloppy -- it doesn't add to the game.