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Hedgehog Launch 2

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Author Comments

Launch your hedgehog into outer space! The moon is so far yet so close, and we need to get a hedgehog beyond orbit and to that tiny little satellite in the sky.


I made Hedgehog Launch about a year ago. I decided it was about time to do another and to make it much bigger. The scale and complexities of a game like this were fun to figure out and I am happy with the outcome. It was a complete rewrite of the engine, getting things into AS3, and making it somehow all work like a happy duck.

Developed by Armor Games, art and programming by jmtb02
Music by the authors on the left

Use mouse to pull back to the bottom of the screen, use arrow keys to move.

Flash 10+ please!

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Hedgehog launching flash. Graphics are nice enough. Gameplay reminds me of several other launch the thing into space games. Nothing new or exciting. Challenge level was easy.

Got into freeplay mode and kept a hedgehog airborne for 36 minutes and 57 seconds. Would have been able to go for longer if I hadn't gone to the bathroom while it was falling.

A really inspired touch on the toss genre!!!! becomes almost an idle game toward the end. I love the ability to hold a bit more agency on my character.

okay. That's fine. At least I know the real way I'm going to get out there into the hedgehog launching scene. I definitely would have given up on being so radical if I hadn't seen it myself.

My favorite thing about this game is how much it improved on the original and yet lost zero of the original style and aspect. Felt like I was picking up from first from game mere minutes before : )

An improvement on the entertaining first effort. The launch was disorienting at first, but that's all part of the fun. I liked the many options.
23 days on my first try, I'm happy with that.

Credits & Info

4.48 / 5.00

Jul 6, 2009
6:01 PM EDT
Skill - Toss
  • Frontpaged July 9, 2009
  • Daily Feature July 6, 2009
  • Weekly 3rd Place July 7, 2009