Wew, Nice bro
Wew, Nice bro
You spelled piece wrong. I thought the game was fun, but lacked reason of why he was in a row boat, and why he had a magical hook that caught floating money in a body of water. It was a OK fun, but I'd rather play Gold Digger; or at least something else that resembles this, and which you got your motive to make this.
I hate one-piece but I must say this is a pretty fun game (for a while) but after a few levels it did get a bit boring. and hearing the music loop over and over again you need a sound button to click off the music.
This game works great, the varying sizes and reducing attempts makes this tricky to master
maybe for the next, you could have others characters to choose from one piece
maybe a net powerup you could try to catch to shake things up
over all really good, i enjoyed this for a while
Hmm. Not the best.
Nice concept, but it got old real fast. I played a number of levels and nothing new happened at all.
There needs to be progression in a game like this, so consider adding challenges (like bombs that you can't pick up, fish snapping the line etc.) also include bonuses for the harder-to-catch coins - why is the large, easy coin worth the same as the tiny ones? And how much do I need to win the game? (I gave up after a number of the same levels).
If you use music on a loop, you need to make it MUCH longer, not the same notes repeated over and over. Without a mute button, this really grated on me! The animation isn't wonderful either, and the collision detection is awful - the hook went straight through a number of the smaller coins without catching them. I also dislike the character, his 'hihi's got annoying very fast and reek of poor translation.
It's a nice idea for a game, but to give it any sort of longevity there needs to be something interesting that happens, a level progression that makes things harder for the player. As it is, it's just a game about mouse-clicking.