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Super Mario 63

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Updated November 26th 2012:
The level designer has a few new additions, and is using the new portal. Check it out!

Updated July 23th 2009: Added a mode in the level designer that lets you play other people's levels and vote on them. Also fixed a few glitches.

Updated June 27th 2009: Fixed a few glitches (such as the slide in the basement, etc.) and added in a few more Level Designer Items, such as Level Transitions, Orange Block Switches, etc.

Super Mario 63 is a fan-game inspired by Nintendo's Super Mario 64. Many levels and features are based upon it and other of Nintendo's games, but a variety of them are completely original. Among them include a detailed storyline, ability to play as Luigi, a highly customizable Level Designer with sharable codes, three different FLUDD Power-ups, four different power-caps, and 64 Shine Sprites & 64 Star Coins to collect.

This is the final, complete version of this game. If you have seen this game anywhere else (except on SheezyArt) it probably was taken without permission AND it was the demo version. Only 2 websites have this version of the game.

Also, this game is, for the most part, a remake of the Super Mario Sunshine 64 I made in 2006. After we released the game and came back a few years later, we decided to redo the game with a better engine, more objectives, ect. and this is the product... I kind of went a little overboard, but whatever.

If, while playing, you hear random static noise, we apologize; it is a result of too many sounds being overlapped in flash player therefore overloading some of the less-than-perfect sound cards...

And also, please use the Level Designer. I personally feel that the Level Designer is the best feature.

Controls are explained in game, but we will summarize them here:
Arrow keys: Move around/ jump/ dive
Z : Talk/Ground Pound
X: Spin Attack
C: Use Fludd
Shift: Switch Fludds
P: Pause Game
- Zoom Out
+ Zoom In

If you are having trouble with the Z key, try pressing ALT + SHIFT to switch to the American layout.

Credits are in-game.

Last updated: June 27, 2009

Reviews


This game is simply amazing. The soundtrack has fitting themes for each level. This games shows that open world is possible in 2D and it is about as good as 64 Sunshine and really close to Odyssey. And each level has great design and the powerups are the same as 64 plus fludd and the invincibility. But instead of switches, they are boxes for fludd and stars for the caps. Just this game IGN-10/10.

But it's still not melee.


People find this review helpful!

I still remember the first time i found this game in 2010ish, at that point i was about 10 and was trying to find some good Mario games online (as I'm sure most people have done at some point in their lives) and i stumble upon this absolute gem of a game and i was completely floored that you could make a game THIS good on the internet and play it for FREE it was stunning to me. 8 years later I'm happy to say this game still holds up as good now as it did back then. I mean this from the bottom of my heart thank you so much for making this game it is hands down my favorite flash game PERIOD


People find this review helpful!

I remember playing this in 2009-2010. Back then, it was the hardest game I had ever seen. It took me about a year to complete it to 100%. But even though it was really hard for me, I still enjoyed it a lot. And today, almost 9 years later, I completed the whole game in ONE DAY, and I had just as much fun playing it now as I did a long time ago.

Thank you for creating one of the best flash games I've ever played. I really enjoyed it :)


People find this review helpful!

BEAUTIFUL!
good mechanics good stages haves alot of stars to get so yeah
IS VERY GOOD!!


People find this review helpful!

I love this game


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Credits & Info

Views
6,400,951
Faves:
8,215
Votes
77,996
Score
4.40 / 5.00

Uploaded
Jun 10, 2009
10:09 PM EDT
Genre
Action - Platformer - Hop and Bop
Tags
  • Frontpaged June 12, 2009
  • Review Crew Pick June 16, 2009
  • Daily 2nd Place June 11, 2009
  • Weekly 3rd Place June 16, 2009