00:00
00:00
Newgrounds Background Image Theme

tmansimms just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Sprite Race Series Ep.1

Share Collapse

Author Comments

I hope you will enjoy this flash, it is about 80 seconds long and it is action packed. Please tell me how I can improve and don't blam because it's sprites, or because (Oh! These characters are overused! I might as well blam this shit!) simply because that would be a waste of about 3 months of my life
So Watch, Enjoy, Rate See you later!

Put it in low quality to see it MUCH better

*Edit Tuesday, November 23rd* Oh my, I can't believe I did this all frame by frame, even the credits! xD
I just opened the .fla and what I found was layers upon layers of keyframes D:

Log in / sign up to vote & review!

No really

Sonic is waaaaaaaaaaaay faster then mario but the anemation is good but it is a little slow

Not bad. In fact I like it!

But Sonic is faster than mario he sould have won in about less than a muinte I may like mario and sonic but I still think sonic sould have won but i am going to give you a 6 just because it's your first video.

unrealistic

dude come on everybody knows sonic is like over 9000!!!! times faster than mario mario could never win :/

aint bad

But still a few things you might wanna keep in mind for your next animation: don't overdo it with the blurr effect, for example: at the beginning when mario was in the back and sonic closer in front, you switched focus by adding a blur to the one not focused on and showed the one focused on without that blur. The idea was good but you only need to add just a tiny bit of that blur to get the right effect.

The last thing: gravity, what do i mean with that? Well, when a character jumps, you use a motion tween to do that. Now that's not a bad thing but you should keep in mind that in the begining of the jump, the character goes up really fast and quickly slows down, then when he falls down his speed increases. You can do that by going to the timeline, klick on a frame between the two keyframes of the motion tween, go to properties and add a number at 'ease'. A positive number when he's going up and a negative number when he's going down. And if that doesn't work for ya, you might do it frame by frame.

Ehhhh......

It wasn't terrible, but it wasn't really that good either. I liked the music selection and the parts where you made viewers focus on one character up close or away by blurring the other one. Keep that technique in mind for future projects. In general, the animation wasn't that great considering that they are sprites, but I'm not expecting everyone to professionals so I'll say that it was pretty fair. But I think what really brought this down was the length as oppose what it could of been. I'm not expecting it to be like an hour or something, but you know, at least a decent length. Especially with this kind of effort put into it. But, if you intend on keeping it rather short, then focus on the quality.

Don't get me wrong, I don't hate this. But I didn't really get any fun or entertainment out of it. Sorry if I'm picky.

Credits & Info

Views
9,235
Faves:
4
Votes
32
Score
3.09 / 5.00

Uploaded
Apr 28, 2009
5:01 PM EDT