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Hardcore and random.

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Needs to be longer

I have seen several things where people are simply trying to open up a box or something and I think this was one of the lesser examples. I did like the animation in this one. I think that is best demonstrated when the figure is walking away from the explosion. Thing to improve on would be to make it shown how the explosion happens. It could have used a lot more things going on, like more attempts that escalated in absurdity. I guess it was fine for a really quick thing but needs more variety.

Dr4g00n responds:

i agree. lack of motivation, i guess xD


nice animation until the kick after that it was pretty much average but that was that song from soldat please let me know where u got it

Dr4g00n responds:

get the modplug tracker from www.modplug.com,
open Soldat\Sfx\Modules\gore.it and save it as mp3


did not have a story sadly bad animation i mean vtf my little brother could do that better

Dr4g00n responds:

yup, thats possible

Umm, what?

I like how you used the 'Ray-man" style for the animation...but I think I'm missing the point to it...it's short though, and short is much more captivating than long I suppose.

Dr4g00n responds:

its very pointless
its that kind of flash that you never finish cause you dont want to spend more time making it

smooth animation

it was nice, and maybe it's just me, but i seem to be missing the point to it other than randomness.. what's inside the chest?
that was some really smooth animations though, and a classic straight-from-a-tutorial character, too
the only other thing i could comment on was how short it is, people dont wanna watch a few seconds of animation usually

Dr4g00n responds:

i didnt read any tutorials, but it was the easyest way to animate a character xD

well, i dont know whats inside the chest too, but it dont matter,
cause it got blowed up anyway.

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Feb 16, 2009
1:36 PM EST